ShapesXR Raises $8.6 Million in Seed Investment to Expand VR Design App
ShapesXR, a collaborative spatial design app, has recently announced an $8.6 million seed investment to further develop its platform and expand to more headsets. The app aims to provide users with spatial design tools that allow them to prototype and visualize spatial interfaces, interactions, and environments in virtual reality.
Revolutionizing Spatial Design in VR
Unlike traditional design paradigms, ShapesXR takes a unique approach by recognizing the need for spatial design tools in order to build effective spatial applications. The app provides users with a freeform canvas in VR, allowing them to easily mock up designs and gain a better understanding of how everything fits together at scale and in three dimensions. The collaborative functionality of the app enables multiple users to work on a project simultaneously, fostering a more efficient and inclusive creative process.
- ShapesXR enables users to prototype spatial interfaces, interactions, and environments
- Users can collaborate on projects simultaneously
- App allows for a better understanding of designs at scale and in 3D
Expanding Accessibility and Collaboration
Currently, ShapesXR is only available for users with a Quest headset. However, with the recent seed investment, the company plans to expand the app to Apple Vision Pro, Pico, and Magic Leap headsets. This opens up opportunities for broader accessibility and cross-headset collaboration, allowing more users to take advantage of the spatial design capabilities offered by ShapesXR.
Investment from Leading Ventures
The $8.6 million seed investment was led by Supernode Global, with participation from Triptyq VC, Boost VC, Hartmann Capital, and Geek Ventures. The investment highlights the growing recognition of the potential of VR technology and the need for user-friendly design tools to drive innovation and collaboration.
Making VR Design Accessible to Everyone
Inga Petryaevskaya, the CEO and Founder of ShapesXR, emphasizes the importance of democratizing 3D content creation and empowering individuals to become VR, AR, and mixed reality storytellers. Petryaevskaya states that ShapesXR was built to remove the technical barriers often associated with VR design, making it as easy to learn as PowerPoint. The app aims to empower users of all skill levels to create immersive experiences without requiring extensive technical expertise.
Layers Functionality and Spatial Content Prototyping
ShapesXR goes beyond traditional design tools by incorporating a ‘layers’ function that allows users to create slideshows of spatial content. This feature works similarly to a flip-book animation, but in a 3D environment. Designers can use the layers function to prototype and demonstrate how spatial content should interact with the user before any actual programming takes place. This streamlines the design process and facilitates effective communication between designers and stakeholders.
Shaping the Future of Spatial UI/UX Design
ShapesXR aims to become the industry standard for spatial UI/UX design, revolutionizing the field in a similar way that Figma did for mobile computing. By providing intuitive and accessible design tools, the app is poised to drive innovation and create immersive, user-centered experiences within the spatial computing realm.
In the rapidly evolving world of virtual reality, ShapesXR’s collaborative spatial design app stands out as a powerful tool for prototyping and visualizing spatial interfaces, interactions, and environments. With its recent $8.6 million seed investment, the app is poised to expand to more headsets, making it even more accessible to VR enthusiasts and professionals.
VR Game News is excited to see how ShapesXR will continue to shape the future of VR design. For the latest news and updates in the world of VR gaming, be sure to visit VR Game News.