Demeter: A New Mixed Reality Platformer for Quest
Meta has unveiled an innovative mixed reality platformer for Quest called Demeter, which integrates players’ furniture and walls into the game environment to solve puzzles and challenges. The game’s objective is to guide a pint-size hero back to her world.
Procedurally Generated Environments
Developed by Novelab and published by Meta, Demeter is set to be launched on Quest 2/3/Pro next month. The game not only incorporates a unique narrative that makes use of the player’s physical surroundings but also features procedurally generated environments that adapt to the player’s room. This goes beyond the standard passthrough views often found in VR games with mixed reality modes.
Adaptive Gameplay in Real Time
According to Novelab, Demeter allows players to navigate “levels and challenges in real time that adapt to the environment you are in.” This means that players can guide the tiny protagonist Atalante to climb, jump, fly, and run using their walls and furniture, creating an immersive experience that seamlessly integrates with the game’s narrative.
A Personalized Gaming Experience
Novelab emphasizes the uniqueness of the gaming experience, stating on the game’s website, “For the first time in history, humans will be able to interact and play with a miniature fantasy world that adapts and reacts to their actual physical environment. Everyone’s experience will be different: because my home layout is not the same as my neighbor’s, I will not play the same game as them.”
For players who may be familiar with Novelab’s award-winning XR narrative projects, such as Notes On Blindness, SPHERES, and On the Morning You Wake, the launch of Demeter on the Quest Store on January 25th, 2024, priced at $20, is highly anticipated. Moreover, there is a pre-order offer with a 10% discount, bringing the game’s price down to $18.
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